Apollo Trujillo – Game Director, Technical Game Designer, & Combat Designer

In Death

In Death

In Death is a highly successful roguelite shooter developed exclusively for VR by Solfar Studios.

Challenges:

Role: Senior Game Designer, Combat Designer, Level Designer, Data Analytics and Production / PR assistance.

Team size: 11 full-time, several freelancers as needed.
Tools: Unreal Engine 4, Excel, SQL, and many others.
In Death environmentIn Death level designIn Death weapon